Update v0.6
Beatnik » Devlog
Fixes
- *First boss room having only 1 safe entrance
Added
- Juice system. This should contextualise equipping and powering samples and create a little more dynamic gameplay
- Several enemies
- Several new weapons
- Several new passives. Offensive, defensive and utility
- Multi-chests for more build agency
- New stage layouts
- Sound effects when clearing a room and when dash is off cooldown
- Easy mode! There is now an extra character that's super OP, choose them to make the game a little more forgiving
Other
- Several balance changes
- Nerfed enemies and buffed weapons
- After the final boss there is an infinite wave style room and a shop
- Enemies scale with player level, some faster than others
- Changed font to a more legible one
- Tutorial changes to reflect new mechanics
- No more score decay with time
- Several passives reworked and balanced
Files
0.6f.zip 52 MB
Aug 06, 2024
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Beatnik
Status | In development |
Author | Kameleon3D |
More posts
- Update v0.5Jun 27, 2024
- Update v0.4Jun 14, 2024
- Experimental v0.3.2May 31, 2024
- Experimental Update v.03.1May 24, 2024
- Experimental Update v.02.1May 06, 2024
- Experimental Update v.02May 03, 2024
- Experimental UpdateApr 26, 2024
- Update v0.7Apr 19, 2024
- Update v0.6Apr 12, 2024
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